home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Aminet 30
/
Aminet 30 (1999)(Schatztruhe)[!][Apr 1999].iso
/
Aminet
/
game
/
misc
/
Quest.lha
/
Quest
/
ChangeLog
< prev
next >
Wrap
Text File
|
1999-01-28
|
2KB
|
71 lines
ChangeLog
=========
This log file is for the Linux/Unix/Amiga port only.
20/08/98 ver. 0.6.1
- Bugfix for missing palette in WAD file.
13/08/98 ver. 0.6
- Minor bugfixes.
- Amiga port.
- Busy cursor for Amiga/X11 versions.
01/02/98 ver. 0.5
- Fixed bug in writing entities to map.
- Support for SGI Irix (keyboard should not really work).
- Fixed movement bug for entities.
- Fixed boolean subtraction bug.
- Fixed texture palette bug in video_x11.c.
- Fixed own library path hack.
- Support for middle mouse button (under SVGALib).
- Changed startegy for chmod in Makefile.
- Rewrote fullscreen texture picker scrolling.
- Fixed keyboard lock in EditFace().
- Fixed bug in popupwin.c (dots in directory path).
- Rewrote all go* scripts.
15/09/97 ver. 0.4 (beta)
- Removed vga_waitretrace(). Quest should be slighty faster.
- Additional documentation.
- Better filename handling (most requesters are no longer restricted
to view 8+3 filenames).
- Fixed SEGV in QUI_strlen().
- Fixed Q_malloc(). Uses calloc() now.
- Removed curious 17 from startup messages.
- First X-window version.
- First Linux/Alpha version (tested on X only).
- Restored old DOS keymap under SVGALib. Use CTRL-C/-X/-V instead of
ALT-C/-X/-V.
- Restructured main event loop. Caused some problems with the
event loop of the X-version before.
- Exiting of almost every requester with 'y'/'z'/'n'/'ESC'.
- Forking go* scripts.
28/08/97 ver. 0.3 (alpha)
- First official release. Updated documentation.
22/08/97 ver. 0.2 (alpha)
- Bugfix for vga_waitevent in old versions of SVGALib (<=1.2.10).
- scripts.lst should be searched for with correct path now.
- Fixed SEGV in script editing.
- Created README.keys. Even I wasn't able to remember all key
functions at once.
- Fixed SEGV in SaveMap(). Should be more robust now.
- Setting WAD filename to default after deleting whole map.
- Fixed SEGV in QUI_RedrawWindow(). Was caused by DeleteEntities().
21/08/97 ver. 0.1 (alpha) released
- First release for alpha testers.
- Fixed SEGV in BrushCopy().
17/08/97
- After more than ten hours of hard work Quest comes up completely
on Linux/SVGALib.
- Fixed more than a dozen SEGVs which I can't remember anymore.
How could this program ever run under DOS? ;-)
15/08/97
- Got source code for Quest/DOS.